System information
7.  Click the Render button. A dialog is displayed to show rendering progress.
Render progress is displayed in the Windows taskbar. If the render time is greater than a 
minute, a sound is played when rendering is complete.
To change the sound, go Control Panel in Windows and click Sound. Click the Sounds tab and 
expand the Vegas Pro 12.0 entry. When you select the Render Complete event, you can 
preview the current sound, assign a new sound, or turn off the Render Complete sound.
8.  When rendering is complete, click the Open button to play the file with its associated player, or click 
Open  Folder to open the folder where you saved the file.                 
Rendering Multichannel Audio Files
If you want to render a single audio file with multiple audio channels,  you can render to one of the 
following formats:
n  WAV/WAV64 (for information about rendering 5.1 channel WAV/WAV64 files, please see 
"Rendering your 5.1 surround project" on page 447.)
n  AVI
n  Material Exchange Format (MXF)
MXF files require a video stream.
Render Format Number of channels
DV MXF Always contains 4 audio channels.
You can use the Channels  drop-down list on the Audio tab of the 
Custom   Template dialog to choose how many channels will be filled 
with audio.  For example, if you choose 2 from  the Channels drop-
down list, the  rendered file will contain 4 audio channels: two 
channels will contain  audio, and two channels will contain silence. 
For more information, see "Custom Rendering Templates" on page 
526.
IMX MXF Always contains 8 audio channels.
You can use the Channels  drop-down list on the Audio tab of the 
Custom Template dialog to choose  how many channels will be filled 
with audio. For example, if you choose  2 from the Channels  drop-
down list, the rendered file will contain 8 audio channels: two 
channels  will contain audio, and six channels will contain silence.
HD MXF
Can contain 2 or 4 audio channels.
You can use the Channels  drop-down list on the Audio tab of the 
Custom Template dialog to choose  how many channels will be 
rendered. For example, if you choose 2  from the Channels drop-
down list,  the rendered file will contain only 2 audio channels.
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