System information
1.  Create a copy of the script  (.vb or .js) file you want to edit, assigning a descriptive name to the  copy.
2.  Open the new copy of the  script in your text editor.
Edit the script as needed. The comments  in the script will help you find the parameters you need to 
edit.
Comments are indicated with double forward   slashes: //.
For example, the AddEffectToAllMedia.js  script includes the following lines:
// This is the full name of the effect plug-in you want to add.
var plugInName = "Sony Timecode";
// This is the name of the preset you want. Set this to null if you
// want the default preset.
var presetName = "SMPTE Drop (29.97 fps)";
The default script applies the  Sony Timecode plug-in to all video media in your project using the 
SMPTE Drop (29.97 fps)preset. If you  wanted to apply the Broadcast Colors plug-in's Extremely 
Conservative - 7.5  Setup preset to all audio media, you could edit the script as follows  (changes 
appear in red):
// This is the full  name of the effect plug-in you want to add.
var plugInName = "Sony  Broadcast Colors";
// This is the name  of the preset you want. Set this to null if you// want the default preset.
var presetName = "Extremely  Conservative - 7.5 Setup
The plugInName variable should  use the plug-in name that is displayed in the Plug-In Chooser. The 
presetName  variable should use the preset name that is displayed in the Preset   box in the FX 
window.
3.  Save the script.
Creating custom button images for scripts            
If you want to display custom icons for scripts in the Scripting  menu and toolbars, you can add .png files to 
your Script Menu folder.
1.  Create a 32-bit PNG file with  the icon you want to use. Icons must be 16x16 pixels, and 
transparency  is supported.
2.  Save the PNG file in your   Script Menu folder (typically C:\Program  Files\Sony\Vegas Pro\Script  
Menu) using the same name as the script the icon should represent.
For example, to assign a custom icon to the HelloWorld.js  script, the icon should be saved as 
HelloWorld.js.png.
3.  Customize the toolbar as needed,  and the custom icons will be displayed in the Scripting menu (and 
in any  toolbars that include the script) toolbar the next time you start the  application.
USING SCRIPTING563










