System information
Item Description
Save  media-usage 
relationships in active 
media library
When  this check box is selected, the Media Manager will save 
information about  media usage so you can perform searches for 
media relationships. 
You can search for projects  that use a media file, projects where a 
media file was previewed, media  that was rendered with a media file, 
and so on.
If you want to remove media-usage  relationship information from 
your library, click the Delete  button in the Media Manager Options 
dialog.
Enable  Media Manager When  this check box is selected, the Media Manager will start when 
you start  Vegas Pro.
Clear the check box to turn  off the Media Manager and prevent it 
from starting with the application.  If you're not using the Media 
Manager, you may want to turn it off to  conserve processing power 
or memory.
Check project file type 
associations at startup
When  this check box is selected, Vegas Pro  will check whether Vegas 
Pro files  are associated with Vegas Pro and  will prompt you to restore 
the file association if necessary.
Enable joystick support Select this  check box if you want to use a joystick  to control panning, 
color corrector wheels, and other controls. For more information, see 
"Using a Joystick for Panning, Adjusting Controls, and Color 
Correction" on page 554.
Clearing the check box can prevent problems  with copy-protection 
dongles.
Render   large Wave files 
as Wave64
The  .wav format is limited by a maximum file size of ~2GB (4GB if 
the Allow Wave renders up to 4 GB check  box is selected). When this 
check box is selected, you can render larger  files as Sony Wave64 
files.
Allow   Wave renders up 
to 4 GB
Select  this check box to enable support for WAV files up to 4GB 
before switching  to WAV64. Clear the check box for compatibility 
with other software applications.
Ignore  fact chunk when 
opening compressed 
WAV files
When  this check box is selected, Vegas Pro  will ignore fact chunks in 
compressed WAV files. 
Compressed WAV files use fact  chunks to specify how many actual 
samples are represented in the file.  If a compressed file is improperly 
authored, this may cause some of the  compressed data to not be 
loaded. If you suspect that not all sound data  is being loaded from a 
compressed file, try checking this option and reopening  the file.
If you change the setting of this check box,  please delete any 
proxy (.sfap0) files associated with compressed WAV   files.
CUSTOMIZING THE VEGAS PRO INTERFACE577










