System information
5.  Select the Apply  deinterlace filter check box if you're previewing interlaced video  on a 
noninterlaced display. This filter can reduce the artifacts you often  see on the edges of moving 
areas.
The Apply  deinterlace filter check box will be unavailable if your video  adapter does not 
support pixel shading.
6.  If you want to adjust color  reproduction for video previews, select the Adjust  levels from studio 
RGB to computer RGB check box.
If your source media conforms to studio RGB color (black=16 and white=235)  and you will be 
previewing on your computer's CRT or LCD monitor, this  setting expands the studio RGB range to 0 
to 255 to conform to a computer  display.
7.  Select the Wait  for vertical sync check box if you want to wait for the monitor's  vertical refresh 
timing before displaying frames. This setting can be used to correct image tearing.
8.  Select  the Optimize GPUdisplay performance check box for most situations. You can clear the 
check box if you experience system, external monitor, or video preview performance problems. 
9.  Select  the Recompress  edited frames check box if you   want to recompress edited frames in your 
project before previewing. When  the check box is cleared, edited frames will not be passed to your 
preview  device. 
10.  Select the Display  frames in Video Preview window during playback check box if you  want to 
preview on the secondary monitor and in the Vegas Pro  Video Preview window simultaneously.
When the check box is cleared, video is sent only to the secondary  monitor.
11.  Select the Use  project output rotation setting check box if you're rendering a  rotated project  and 
want to use the Output  rotation setting from the Project Properties dialog for previewing  your 
project.
When the check box is cleared, the media is rotated according to its  Media Properties setting, but 
the Video Preview output is unrotated—you  can use this setting to proof your project on an 
unrotated display.
For more information, see "Creating Rotated Projects" on page 65.
12.  Choose a setting from the  Stereoscopic 3D mode drop-down list if you're working with  a 
stereoscopic  3D project and want to override the project settings for previewing  your stereoscopic 
3D project on an external monitor.
For more information, see "Stereoscopic 3D editing" on page 201 and "Setting up stereoscopic 3D 
previews" on page 205.
Stereoscopic 3D Windows Graphics Card
The Windows Graphics Card setting will work with any graphics card that supports  OpenGL. In particular, if 
you are using Line  Alternate or Checkerboard  mode, this driver will provide correct output regardless of 
project resolution.
To support 120 Hz displays with active shutter glasses,  use the Left and Right  mode with a graphics card 
that supports NVIDIA 3D Vision for Quadro.
CUSTOMIZING THE VEGAS PRO INTERFACE591










