System information
Q
Quadraphonic
A mixing implementation that allows for four discrete audio  channels. These are usually routed to two front 
speakers and two back  speakers to create immersive audio mixes.
Quantization
The process by which measurements are rounded to discrete  values. Specifically with respect to audio, 
quantization is a function  of the analog to digital conversion process. The continuous variation   of the 
voltages of a analog audio signal are quantized to discrete amplitude  values represented by digital, binary 
numbers. The number of bits available  to describe these values determines the resolution or accuracy of 
quantization.  For example, if you have 8-bit analog to digital converters, the varying  analog voltage must 
be quantized to 1 of 256 discrete values; a 16-bit  converter has 65,536 values.
Quantization Noise
A result of describing an analog signal in discrete digital  terms (see "Quantization" on page 645).   This noise 
is most easily heard in low resolution digital sounds that  have low bit depths and is similar to a "shhhhh"  
type sound while the audio is playing. It becomes more apparent when the  signal is at low levels, such as 
when doing a fade out.
R
Region
A subsection of a sound file. You can define any number   of regions in a project or media file.
Resample
The act of recalculating samples in a sound file at a different  rate than the file was originally recorded. If a 
sample is resampled at  a lower rate, sample points are removed from the sound file decreasing  its size, but 
also decreasing its available frequency range. When resampling   to a higher sample rate, extra sample 
points in the sound file are interpolated.  This increases the size of the sound file but does not increase the 
quality.  When down-sampling one must be aware of aliasing. See"Aliasing" on page 631.Vegas Pro will 
automatically resample all audio that is added to  the project's sample rate.
Ruler Tags
Small tab-shaped controls above the time ruler that represent  the location of markers, regions, and loop 
points in the waveform display.
GLOSSARY645










