User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
▪ Knowledge Base
▪ User Forum
▪ Technical Support
▪ Registration Support
You will find more information on these in chapter ↑15, Troubleshooting – Getting Help.
1.2 What’s New in MASCHINE 2.0?
Here is a short overview of the new or improved software and hardware features in MA-
SCHINE 2.0.
New Features
▪ MASCHINE STUDIO controller support: MASCHINE 2.0 supports the new groundbreaking
MASCHINE STUDIO controller.
▪ New audio engine with multi-core support: MASCHINE’s audio engine has been completely
re-written. Now providing full multi-core support, it reaches a new milestone in audio
quality while using less CPU power than its predecessor.
▪ Completely re-designed GUI: The user interface of the MASCHINE software has been re-de-
signed to improve workflow efficiency while retaining the MASCHINE feel.
▪ Mix view: The MASCHINE window now provides two switchable, complementary views:
Whereas the Arrange view contains the Arranger, the Control area, and the Pattern Editor
already present in previous versions of MASCHINE, the new Mix view offers two important
new tools: the Mixer and the Plug-in Strip (see below).
▪ Mixer: Located in the top part of the new Mix view, the Mixer is now at your disposal to
control each of your channels (Sounds, Group, and Master). Whereas the Arranger and the
Pattern Editor put emphasis on the arrangement of your song, the Mixer focuses on the
routing — in particular it makes controlling your various audio levels or setting up com-
plex audio routing a breeze! See chapter ↑9.2, The Mixer.
▪ Dedicated Cue bus: You can now send any Sound or Group channel to the new dedicated
Cue bus for pre-listening. Cued channels are temporarily removed from their normal target
and routed to the Cue bus instead. You can send the Cue bus to a separate output of your
Welcome to MASCHINE!
What’s New in MASCHINE 2.0?
MASCHINE STUDIO - Manual - 21