User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
By default the various channels of MASCHINE are structured in a simple, hierarchical way:
▪ At the bottom level, each Sound has its own channel. The output of the Sound’s channel
is sent to its parent Group.
▪ At the mid-level, each Group has its own channel, which sums all channels of the inclu-
ded Sounds. The output of the Group’s channel is sent to the Master.
▪ At the top level, the Master has its own channel, which sums the channels of all Groups
and ends up at the main output of MASCHINE. The output of the Master’s channel is sent
to your amplification system (in stand-alone mode) or to your host application (in plug-in
mode).
This default basic configuration can be customized in numerous ways. Using the audio settings
available in the Input and Output properties at the Sound, Group, and Master level, you can
build complex routings that cover a wide range of situations, as you will see in the next sec-
tions:
▪ Feed external audio to the input of your Sounds: ↑8.1.1, Sending External Audio to
Sounds.
▪ Adjust the main output of your Sounds and Groups, and route it to various destinations:
↑8.1.2, Configuring the Main Output of Sounds and Groups.
▪ Send auxiliary outputs of your Sounds and Groups to other destinations: ↑8.1.3, Setting
Up Auxiliary Outputs for Sounds and Groups.
▪ Choose the destination and settings for the Master output (MASCHINE’s main output) as
well as for the Cue bus used for pre-listening: ↑8.1.4, Configuring the Master and Cue
Outputs of MASCHINE.
Mix View or Arrange View?
When it comes to adjusting audio and MIDI routings, the Mix view can sometimes be the most
efficient way to do: The familiar mixing desk layout allows you to quickly find the parameters
you are looking for and adjust the routing on the fly. Hence, in the following sections we de-
scribe the procedures in both Arrange view and Mix view. For more details on the Mix view,
please refer to chapter ↑9, Controlling Your Mix.
You will also find useful examples of the various routings described here in chapter ↑10.6.3,
Percussion – Shaker.
Audio Routing, Remote Control, and Macro Controls
Audio Routing in MASCHINE
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