User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
▪ The Sound List lets you keep a better overview of your effect sequence than the tiny Plug-
in List in a single Sound.
▪ You can rename and colorize each Sound individually according to the effect(s) it con-
tains.
▪ You have a better control on your whole effect sequence from your controller.
▪ You can easily re-arrange your effect sequence by changing the routing between your
Sounds.
To use several Sounds plugged in series, use the procedure described in the previous section
↑11.3, Creating a Send Effect to send the output of each Sound to the input of the next one in
the sequence.
Which of the Main, Aux 1, and Aux 2 Output To Use?
Each Sound provides three distinct outputs: Main, Aux 1, and Aux 2. If you want to build a
series of effects split across several Sounds, for each Sound in the series you have to send one
of these outputs to the input of the next Sound. For this we recommend you to use the main
output of the Sound rather than any of its auxiliary outputs because it provides a few useful
additional features not available on the auxiliary outputs:
▪ Cue switch: You can send the Main output of any Sound to the Cue bus and pre-listen the
channel on a distinct MASCHINE output (typically your headphones). Note that enabling
the Cue switch automatically mutes both Aux 1 and Aux 2 outputs as well, but it doesn’t
send them to the Cue bus!
▪ Hardware control: Your controller provides various shortcuts allowing a quicker and easier
control of your Sounds’ Main output.
These can be of great help when building complex multi-effects!
Saving Your Multieffects
You can then save the whole multi-effect Group for later use. This can be useful if you like a
certain combination of effects for your live setup or in the studio. Although this is overkill, you
can afterwards still add more effects on the multi-effect Group itself — imagine for example
distinct send effects in different Sounds, but all of them being further processed by the same
set of effects at the Group level.
Using Effects
Creating Multieffects
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