User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
play or program complex drum fills. The right display indicates the velocity values for each
pad. The pitch of the played note is defined by the Base Key. The 16 Velocities option is only
available in Group mode, i.e. when PAD MODE (10) is enabled.
2.3.1.7 Rear Panel
The rear panel of the MASCHINE controller holds the various hardware switches, knobs and
sockets of the integrated audio interface, power supply, and USB connection.
1 2 3 4
5 6
7 8
9 10 11 12
The rear panel of the MASCHINE controller.
(1) PHONES VOLUME knob: Adjusts the level of the PHONES output (2).
(2) PHONES socket: Stereo output socket for plugging in headphones with a 1/4" TRS jack. In
your music software this stereo output appears as a pair of mono outputs labeled 3: Head-
phone Left and 4: Headphone Right. Turn the PHONES VOLUME knob (1) to adjust their out-
put level.
(3) LINE OUT VOLUME knob: Adjusts the level of the LINE OUT 1 and 2 outputs (4).
(4) LINE OUT L and R sockets: These 1/4" TRS sockets are the main outputs of the audio inter-
face. In your music software they will appear as 1: Main Left and 2: Main Right. Turn the LINE
OUT VOLUME knob (3) to adjust their output level.
(5) MIC IN GAIN knob: Adjusts the level of the MIC IN input (6). Use this knob to raise the mi-
crophone signal until it reaches a level high enough for your music application without clip-
ping. If the microphone signal sounds distorted, slowly turn this knob down until the artifacts
have disappeared.
Quick Reference
MASCHINE Hardware Overview
MASCHINE - Manual - 63