User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
◦ If you drop the Sounds onto an existing Group, the Sounds will be loaded in the empty
Sound slots of that Group — if there are not enough empty Sound slots, the Sounds
will be loaded in the first Sound slots of the Group, replacing the Sounds previously
loaded in these slots.
◦ If you drop the Sounds onto the “+” at the end of the Group List, the Sounds will be
loaded in a new Group appended to the existing Groups.
◦ If you drop the Sounds onto the Sound List, the Sounds will be loaded in adjacent
Sound slots, starting from the slot onto which you dropped them.
▪ When dragging several Instrument presets, you have the same options as when dragging sev-
eral Sounds (see above). Each Instrument preset will be loaded into in its own Sound, and
the Sound will take the name of the preset.
▪ When dragging several Effect presets, you have following options:
◦ If you drop the Effect presets onto a Group in the Group List or onto a Sound in the
Sound List, they will be appended to the existing Plug-ins in the Plug-in List of that
Group or Sound.
◦ If you drop the Effect presets between two existing Plug-ins in the Plug-in List of any
channel, they will be inserted between these two Plug-ins.
◦ If you drop the Effect presets onto an existing Plug-in in the Plug-in List of any chan-
nel, they will replace that Plug-in and the following ones.
▪ When dragging several Samples, you have following options:
◦ If you drop the Samples onto an existing Group, onto the “+” at the end of the Group
List, or onto the Sound List, you have the same options as when dragging several
Sounds (see above). Each Sample will be loaded in its own Sound with a Sampler
Plug-in in the first Plug-in slot in order to play the Sample. The Sample will spread
over the entire velocity and note range.
◦ You can also drop the Samples onto the Zone page of the Sample Editor. In that case
all Samples will be loaded in the focused Sound and a Zone will be created for each
Sample. For more details, see section ↑17.5.7, Adding Samples to the Sample Map.
You cannot load multiple Projects at once.
Browser
Searching and Loading Files from the Library
MASCHINE MIKRO - Manual - 148