User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
▪ Alternatively you can recall the search query that was used to find the Sound currently
loaded in the focused Sound slot. See section ↑4.8, Using Quick Browse for more informa-
tion.
5.2.2 Pre-listening to Sounds
You can pre-listen to the Sounds of the focused Group as you set the focus on them in the
software. To do this:
► Click the speaker button above the Sound List (or the Pad view) to enable/disable Sound
pre-listening in the focused Group:
→ When the speaker button is enabled, each time you set the focus on a Sound by clicking
it in the Sound List or in Pad view, this Sound will be played back. This is useful as quick
reminder of the various Sounds loaded in the Group.
Sounds cannot be moved within the Sound List when Pre-listen (speaker button) is switched on.
Pre-listening to Sounds on the Controller
On your controller, pre-listening to Sounds is actually the default behavior: In Pad Mode, when
you press a pad you both trigger its Sound and bring it into focus at once. Hence, you don’t
need to enable anything, pre-listening to Sounds in the focused Group is working out of the
box.
Setting the Focus on Sounds without Triggering Them
You can also set the focus on any Sound in the current Group without triggering it. This comes
in handy if you are in a live situation and don’t want to trigger every single Sound you select.
To do this, use the Select mode:
Managing Sounds, Groups, and Your Project
Managing Sounds
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