User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Element Description
Project Displays the name and location of the Project file to be created. The
Samples will be put in a folder with the same name in the same
location. By default, the Project file inherits the name of the Project
and it will be saved in the “Projects” subfolder of your Standard User
Directory (as defined in Preferences > Library > User, see section
↑3.6.4, Preferences – Default Page for more information). Click the
folder icon on the right to select another name and/or path.
Delete Unused Files Enable this checkbox to delete unused files, thereby minimizing the
amount of audio data to be exported.
You can also save single Groups with their Samples. See ↑5.4.1, Saving a Group with its Samples.
5.4.3 Exporting Audio
Use the Export Audio panel in the software to export as your complete arrangement as audio
from the Song view, or render individual Scenes or Sections as audio files in from the Ideas
view.
You can also export the audio of particular Patterns via drag and drop. The audio will be exported
according to the settings described here, except for the exported region, the particular Sound/Group
exported, and the name of the exported audio file. See section ↑11.8.1, Exporting Audio from Pat-
terns for more information.
The Export Audio panel is available from both the Ideas view and Arrangement view. In the
Ideas view the Export Audio panel can be used to export individual Scenes, or all Scenes at
once.
In the Song view, the Export Audio panel can be used to export your complete Project arrange-
ment or individual Sections of the arrangement depending on the Loop range. The exact length
of the exported audio file depends on the Loop Optimize setting in the Option section (see de-
scription below).
The Export Audio panel also contains options that allow you to select the source you want to
export such as the Master, Groups, or Sounds.
Managing Sounds, Groups, and Your Project
Exporting MASCHINE Objects and Audio
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