User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
10 Using the Bass Synth
Bass Synth is an internal fun and easy to use monophonic synthesizer module that allows you
to quickly create expressive basslines. Like any other Instrument Plug-in, load it into the first
Plug-in slot of a Sound to gain full control over its parameters in the Control Panel or direct
from your hardware controller. Create rich bass tones and program acid lines with ease.
You can enhance the sound of the Bass Synth further by adding internal effects, tweaking pa-
rameters during a live performance, or by automating them like any other plug-in.
Bass Synth key features:
▪ One Oscillator (monophonic)
▪ Seamlessly morph between sine to saw to square wave – and all spots in between
▪ Octave switch
▪ Filter, Mod envelope, Decay, Drive (bi-polar saturation/distortion), and Glide Time
▪ Integrated with MASCHINE JAM: Program bass and acid lines via notes and glides on MA-
SCHINE JAM direct from the 8x8 click-pad matrix. For more information on sequencing
Bass Synth with MASCHINE JAM, please read the MASCHINE JAM Manual available from
the Help menu and Native Instruments website.
See section ↑11.5, Recording and Editing Modulation for more information on automation.
In this chapter you will find:
▪ An overview of the Bass Synth: ↑10.1, Bass Synth – General Handling.
▪ A description of the Bass Synth parameters: ↑10.1.2, Bass Synth Parameters.
The specific handling and parameters of the Drumsynths are described in this chapter. For a gener-
al description of the features and characteristics of Plug-ins (including the Bass Synth), please refer
to section ↑7.1, Plug-in Overview.
Using the Bass Synth
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