User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
▪ If playback is off, the playhead jumps to the closest step before your mouse cursor, accord-
ing to the current Step Grid settings. If the Step Grid is disabled, the playhead jumps to
the exact position you have clicked.
For more information on the Step Grid, see section ↑11.1.7, Adjusting the Step Grid and the Nudge
Grid.
▪ If playback is on, the playhead jumps to the closest position near your mouse cursor that
retains the current playhead position relative to the Pattern Grid division. This allows seam-
less jumps that don’t break the rhythm of your music. If the Pattern Grid is set to Off (i.e.
disabled) or Quick, the playhead position is retained relative to the current bar.
For more information on the Pattern Grid, see section ↑11.1.6, Adjusting the Arrange Grid and the
Pattern Length.
Example with playback on: Assuming that your Pattern is four bars long and the Pattern Grid
resolution is set to one bar, if you click around the 1.4 mark (4th beat of the 1st bar) in the
timeline when the playhead reaches the 3.3 mark (3rd beat of the 3rd bar), the playhead will
jump from the 3.3 to the 1.3 mark (3rd beat of the 1st bar) and continue from there.
11.1.5 Group View and Keyboard View
The Pattern Editor allows you to edit the events for all 16 Sound slots of the selected Group:
this is called the Group view.
► Click the Group View button (showing little rows) on the left of the Pattern Editor to
switch it to Group view:
In Group view each row of the Event area represents a different Sound slot.
Working with Patterns
Pattern Basics
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