User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Replace Mode
When recording in Replace mode the events of the selected Sound(s) are replaced by what you
play.
1. Select the Sound(s) of which you want to replace events: In Pad Mode you can select
multiple Sounds (see section ↑5.1.3, Selecting Multiple Sounds or Groups); in Keyboard
mode only the focused Sound (the one played by your pads) will have its events replaced.
2. Press PLAY to start the sequencer.
The PLAY button lights up.
3. Press ERASE + REC to begin recording in Replace mode.
The ERASE and REC buttons light up.
4. Hit the pads you want to record.
Each hit will create an event in the Pattern Editor, the event length depends on how long
you hold the pad. Existing events for the selected Sound(s) are deleted as they are
reached by the playhead.
5. When you’re done, press REC again to stop recording the pads.
The ERASE and REC buttons turn off. The sequencer keeps playing until you press PLAY
again.
In order to prevent you from erasing events accidentally, in following situations Replace mode
is automatically disengaged (ERASE turns off) and the recording continues in Overdub mode:
▪ When the playback loops (whether at the end of the Loop Range or at the end of your
Project).
▪ When you stop the sequencer (by pressing the lit PLAY button).
▪ When you jump to another location in the Project (see section ↑11.1.4, Jumping to Anoth-
er Playback Position in the Pattern).
▪ When you switch your controller to another mode (by pressing, e.g., SCENE, PATTERN,
etc.).
▪ When you set the focus to another Group.
You can also manually disengage Replace mode and switch to Overdub mode:
► While recording in Replace mode, press the lit ERASE button to disengage Replace mode.
Working with Patterns
Recording Patterns in Real Time
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