User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
► Press SHIFT + pad 7 (NUDGE <) to nudge the selected events to the left, or SHIFT + pad
8 (NUDGE >) to nudge the selected events to the right. If nothing is selected, all event/
notes in the Pattern will be affected.
Setting the Step Grid to “Off” and then using Nudge will shift events in extremely small incre-
ments. This can be used to creatively add groove to Patterns — for example, shifting the snare
drum so that it is ever so slightly late, or “in the pocket” (something a funk drummer does natural-
ly!).
Transpose Events and Notes
You can transpose selected events by semitones or octaves to match their pitch to your require-
ments.
1. To transpose the selected events down in semitones press SHIFT + pad 13 (SEMI-
TONE -); to transpose the selected events up press SHIFT + pad 14 (SEMITONE +). If
nothing is selected, all event/notes in the Pattern will be affected.
2. To transpose the selected events down in octaves press SHIFT + pad 15 (OCTAVE -); to
transpose the selected events up press SHIFT + pad 16 (OCTAVE +). If nothing is select-
ed, all events in the Pattern will be affected.
11.4.5 Deleting Events/Notes
In the software you can delete events in the Event area using your mouse. The procedure de-
pends on the active Mouse Edit mode (Select or Pencil).
Mouse in Select Mode
► To delete events in a Pattern, double-click them, alternatively, right-click (macOS: [Ctrl]-
click) and select Delete from the menu. This also works when multiple events are select-
ed.
If some events are selected, you can also press [Del] or [Backspace] on your computer key-
board to delete them. See section ↑11.4.3, Selecting Events/Notes to know how to select
events.
Working with Patterns
Editing Events
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