User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Controls Description
Source (stand-alone and
in Manual mode only)
Select the MIDI port on which the Sound or Group will receive MIDI
notes. Available entries are None (MIDI note input disabled, default
setting), All (MIDI notes are received on all enabled input ports),
and each enabled MIDI input port. You can enable the desired MIDI
input ports of your MIDI interfaces in the MIDI page of the Audio
and MIDI Settings panel (see section ↑3.6.3, Preferences – MIDI
Page). Note that when None is selected for both a Sound and its
parent Group, if the Sound is focused it will receive MIDI notes
from all MIDI ports and on all MIDI channels.
Channel (Manual mode
only)
Select the MIDI channel on which the Sound or Group will receive
MIDI notes. If you select All (default setting), the Sound or Group
will receive MIDI notes from all channels.
The Channel parameter of a Sound is also used when importing a
multi-channel MIDI file to its Group — see section ↑11.8.3,
Importing MIDI to Patterns for more on this.
Start Note (Manual
mode only)
Define the MIDI root note for that Group (C1 by default). The MIDI
root note and the upper 15 MIDI notes (from [Root Note] until
[Root Note + 15]) will trigger the root note of Sound slot 1–16,
respectively. Incoming MIDI notes outside this range will be ignored
by the Group.
The Start Note parameter is also used when importing a single-
channel MIDI file to the Group — see section ↑11.8.3, Importing
MIDI to Patterns for more on this.
Thru (Manual mode
only)
Switch this parameter on to send incoming events through to the
MIDI outputs. This can be useful if you want to record notes played
from MASCHINE into your host sequencer, and then play them
back from there, using MASCHINE as the sound source.
Switch this parameter off to stop incoming events from being
routed to the outputs.
Audio Routing, Remote Control, and Macro Controls
Using MIDI Control and Host Automation
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