User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
3. To set the focus to a Sound channel: If the Mixer is currently displaying the Group channel
strips, in the Mixer’s top row double-click the blank space in the header of the Group con-
taining the desired Sound, then click the header of the desired Sound in the row below. If
the Mixer is currently displaying Sound channel strips, in the top row click the header of
the Group containing the desired Sound, then click the header of this Sound in the row
below.
Finally, load the effect in the focused channel strip:
► In the Plug-in List of the focused channel, click the little “+” to append the effect to the
list, or right-click ([Ctrl]-click on macOS) an existing Plug-in slot to replace its current
Plug-in, and select the desired effect in the Plug-in menu that opens.
→ The effect is loaded and directly starts to process the audio of the channel. The effect al-
so appears in the Plug-in Strip under the Mixer, allowing you to adjust its parameters.
In fact you don’t need to explicitly put the focus on the channel in which you want to load the ef-
fect: You only have to make that channel visible in the Mixer! You can then directly click the “+”
symbol or right-click ([Ctrl]-click on macOS) an existing Plug-in slot to load the effect in that chan-
nel. Nevertheless, setting the focus on the channel has the advantage of displaying the new effect
in the Plug-in Strip under the Mixer for adjusting its parameters — you can do this afterwards.
For more information on the Mixer and the Mix view in MASCHINE, please refer to section ↑13.2,
The Mixer.
Using Effects
Applying Effects to a Sound, a Group or the Master
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