User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
MASCHINE in Plug-in Mode
If MASCHINE is running as a plug-in in a host environment, the MASCHINE plug-in can re-
ceive audio from the host only. Please refer to your host documentation to find out how to
route audio channels to the virtual audio inputs of the MASCHINE plug-in.
In this example, we will assume that you routed some audio channels of your host to the first
virtual input pair of MASCHINE.
14.2.2 Step 2: Set up a Sound to Receive the External Input
We describe here the procedure in Arrange view. You can also do this in Mix view — see section
↑12.1.1, Sending External Audio to Sounds.
▪ Now the external audio is routed to your Sound! You can adjust the level of the incoming
signal via the Gain knob.
You will find a detailed reference of the Audio page of the Sounds’ Input properties in section
↑12.1.1, Sending External Audio to Sounds.
14.2.3 Step 3: Load an Effect to Process an Input
Here we describe the procedure in Arrange view. You can also do this in Mix view — see section
↑14.1.1, Adding an Effect.
You can now insert an Effect Plug-in into this Sound so that it processes the incoming audio.
1. At the far left of the Control area, click the Plug-in icon to display the Plug-ins of the
Sound:
The icon lights up. The Plug-in List appears nearby. Since we have chosen an empty
Using Effects
Applying Effects to External Audio
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