User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
one quarter note, one eighth note, one sixteenth note, the whole Scene/Section, and Off. If
you choose Off, the Scene/Section change will be performed immediately after you select
the next loop.
▪ The Retrigger setting lets you decide where the next loop will start:
◦ If Retrigger is enabled, the next Section (Ideas view) or Section (Song view) that is se-
lected will be forced to play from the start. This is useful if you always want your
Scenes or Sections to play from the beginning regardless of what’s happening else-
where in the music.
◦ If Retrigger is disabled (default setting), the next Scene or Section that is selected
will play from the same offset to the beginning: for example, leaving the current Sec-
tion on beat 3 will cause the new Section to start playing on its beat 3. This ensures
that the global groove of your track is not interrupted.
16.1.3.1 Jumping between Scene or Sections in the Software
In the software, the Perform Grid and the Retrigger setting can be adjusted in the MASCHINE
Header.
In Ideas view the Perform Grid and the Retrigger controls the setting for jump between Scenes
and in Song view it sets the grid for the jump between Sections.
To set the Perform Grid and the Retrigger settings:
1. Click the Arranger View button to access Ideas view for Scenes or Song view for Sections.
⇨ When the Arranger View button is illuminated, Song view is active.
Working with the Arranger
Arranger Basics
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