User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
2. Click the Sample Editor button on the left of the Pattern Editor to switch to the Sample
Editor.
The Sample Editor appears and displays the Sample content of the focused Sound.
3. In the Sample Editor, click the desired tab at the top to access the corresponding page:
▪ The Record page allows you to record audio: ↑17.2, Recording Audio.
▪ The Edit page allows you to apply destructive edits to existing Samples: ↑17.3, Editing a
Sample.
▪ The Slice page allows you to create Slices from your existing Samples: ↑17.4, Slicing a
Sample.
▪ The Zone page allows you to assign your Samples to particular note and velocity ranges
(called Zones) in your Sound and to adjust various playback settings for each Zone individ-
ually: ↑17.5, Mapping Samples to Zones.
Entering Sampling Mode on the Controller
The equivalent to the Sample Editor on your controller is the Sampling mode. To enter Sam-
pling mode, do the following:
1. With your controller in Pad Mode, press the pad of the Sound in which you want to record
the Sample. For more details on how to set the focus to a Sound, please see section
↑3.3.3, Focusing on a Group or a Sound.
2. Press SAMPLING to enter Sampling mode and access the Sample content of the focused
Sound.
In the software:
▪ The Record page allows you to record audio: ↑17.2, Recording Audio.
▪ The Edit page allows you to apply destructive edits to existing Samples: ↑17.3, Editing a
Sample.
Sampling and Sample Mapping
Opening the Sample Editor
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