User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
18.2.2 Create Variations of Your Drum Patterns in the Step Sequencer
You can easily create interesting drum patterns by adding or removing steps in the step se-
quencer. Breaks and build-ups like snare rolls or a double-tempo hi-hat can be created on the
fly. See ↑11.3, Recording Patterns with the Step Sequencer for more information on the step
sequencer.
18.2.3 Use Note Repeat
Note Repeat is a very useful tool for playing live: use it to add some additional drums, drop in
some effect sounds, play a bassline or a melody. Note Repeat is also interesting to use with
tonal Sounds and you can access it from Keyboard mode to create synthesizer-like arpeggios.
See Note Repeat for more information.
18.2.4 Set Up Your Own Multi-effect Groups and Automate Them
You can setup multi-effect Groups containing all the effects you want to use in a live set. You
can find several multi-effect Groups in the LIBRARY pane of the Browser to give you an idea of
what works for you. To be able to quickly change and modulate the effect settings, you can set
modulation for the multi-effect as Patterns from within the MASCHINE software. By using Pat-
terns for the multi-effect Group you could for example trigger a filter sweep or a wild modulat-
ed Beat Delay. See section ↑14.4, Creating Multi-Effects for more details!
18.3 Special Tricks
18.3.1 Changing Pattern Length for Variation
Try a short Pattern Grid resolution like a quarter or eighth note and change the Pattern Length
(see section ↑11.1.6, Adjusting the Arrange Grid and the Pattern Length) to create variations
of a Pattern. If you select an even smaller value like 1/64th you can create stuttering breaks
and rolls.
Appendix: Tips for Playing Live
Basic Techniques
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