User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
9.3.7 Snare – Chrome ......................................................................................................... 349
9.3.8 Snare – Iron ............................................................................................................... 351
9.3.9 Snare – Clap ............................................................................................................. 353
9.3.10 Snare – Breaker ......................................................................................................... 355
9.4 The Hi-hats ................................................................................................................................. 357
9.4.1 Hi-hat – Silver ........................................................................................................... 358
9.4.2 Hi-hat – Circuit ......................................................................................................... 360
9.4.3 Hi-hat – Memory ........................................................................................................ 362
9.4.4 Hi-hat – Hybrid .......................................................................................................... 364
9.4.5 Creating a Pattern with Closed and Open Hi-hats ..................................................... 366
9.5 The Toms .................................................................................................................................... 367
9.5.1 Tom – Tronic .............................................................................................................. 369
9.5.2 Tom – Fractal ............................................................................................................ 371
9.5.3 Tom – Floor ................................................................................................................ 375
9.5.4 Tom – High ................................................................................................................ 377
9.6 The Percussions .......................................................................................................................... 378
9.6.1 Percussion – Fractal .................................................................................................. 380
9.6.2 Percussion – Kettle .................................................................................................... 383
9.6.3 Percussion – Shaker .................................................................................................. 385
9.7 The Cymbals ............................................................................................................................... 389
9.7.1 Cymbal – Crash ......................................................................................................... 391
9.7.2 Cymbal – Ride ........................................................................................................... 393
10 Using the Bass Synth .................................................................................................
396
10.1 Bass Synth – General Handling .................................................................................................. 397
10.1.1 Parameter Organization ............................................................................................. 397
10.1.2 Bass Synth Parameters ............................................................................................. 399
Table of Contents
MASCHINE MIKRO - Manual - 12