User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
▪ At any time you can edit the tags and properties of user files already in the Library by se-
lecting them in the Result list of the Library pane and clicking the EDIT button at the bot-
tom right of the Browser. After you have finished editing click APPLY to apply your changes
to the selected files, or click the lit EDIT button again to cancel you changes and close the
Attribute Editor. See section ↑4.2, Searching and Loading Files from the Library for more
information on the Library pane.
▪ When importing folders to the MASCHINE Library from the Browser’s Files pane, clicking
IMPORT at the bottom right of the Browser automatically opens the Attribute Editor so you
can tag the files being imported. After you have finished tagging click OK to import the
files to the Library and apply the selected tags, or click CANCEL to cancel the import. See
section ↑4.6, Loading and Importing Files from Your File System for more information on
the Files pane.
The Attribute Editor (here showing the TYPES page).
The Attribute Editor affects the files selected in the Result list of the Library pane (see section
↑4.2.8, Loading a File from the Result List) or the files within the folders selected for import
in the Files pane (see section ↑4.6, Loading and Importing Files from Your File System).
The Attribute Editor is organized into various pages:
▪ In the Library pane of the Browser, all pages are available: BANK, TYPES, CHARACTERS
(Instrument/Effect presets only), and PROPERTIES.
▪ In the Files pane of the Browser, only the TYPES and CHARACTERS pages are available.
Browser
Editing the Files’ Tags and Properties
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