User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Plug-in Menu Entry Description
Save As… Allows you to save the current Plug-in settings as a preset for
later use. This preset will appear in the Browser.
Save As Default… (only
when a Native Instruments
or External Plug-in is
loaded)
Allows you to save the current Plug-in settings as a default
preset. This default preset will be recalled each time you load
the Plug-in from the Plug-in menu.
Note that the first two submenus Native Instruments and External only show the Plug-ins that are
enabled in the Plug-ins page of the Preferences panel. For more on this, see section ↑3.6.6, Prefer-
ences – Plug-ins Page.
The edit commands (Cut, Copy, and Paste) and preset management commands (Open, Save As…,
and Save As Default…) available at the bottom of the Plug-in menu will be covered in section
↑7.1.7, Moving Plug-ins and ↑7.1.9, Saving and Recalling Plug-in Presets, respectively.
7.1.3.1 Loading, Removing, and Replacing a Plug-in on your Controller
7.1.4 Adjusting the Plug-in Parameters
The procedure for adjusting the Plug-in parameters is common to all types of Plug-ins and all
sets of Channel properties. It is described in section ↑3.3.5, Navigating Channel Properties,
Plug-ins, and Parameter Pages in the Control Area.
Native Instruments and External Plug-ins only: You can also adjust the Plug-in parameters via the
own user interface of the VST/AU plug-in. More on this in ↑7.3, Using Native Instruments and Ex-
ternal Plug-ins.
7.1.5 Bypassing Plug-in Slots
You can bypass (or “mute”) any Plug-in slot. When a Plug-in slot is bypassed, the Plug-in it
contains is temporarily removed from the signal flow and does not process the audio passing
through the slot. Instead, the incoming audio is directly sent to the next Plug-in slot for further
processing (or to the channel’s output if you bypass its last Plug-in slot).
Working with Plug-ins
Plug-in Overview
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