User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Element Description
Decay Adjusts the duration of the sound’s tail, measured as a percentage.
Available values range from 0.0 to 100.0 % (default: 50.0 %).
Skin Tune Adjusts the fine-tuning of the skin of the drum, measured as a
percentage. Available values range from 0.0 to 100.0 % (default:
50.0 %).
Impact Adjusts how hard the drum is hit, measured as a percentage.
Available values range from 0.0 % (softest) to 100.0 % (hardest).
The default value is 75.0 %.
Advanced Page
The Advanced page contains parameters controlling the wires’ sound of the drum.
Element Description
SPECTRA Section
Mode Selects from two different noise types that simulate the wires of the
drum. Available modes are A (default) and B.
Tune Provides an independent tuning of the snare noise. It relates to the
wires tension of a real snare drum. Available values range from 0.0
to 100.0 % (default: 50.0 %).
Decay Controls the length of the snare wire sound independently from the
main Decay parameter on the Main page. Available values range
from 0.0 to 100.0 % (default: 40.0 %).
Amount Adjusts the amount of snare wire sound applied to the drum,
measured as a percentage. Available values range from 0.0 to
100.0 % (default: 75.0 %).
Modulation Page
As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc-
ity.
Using the Drumsynths
The Snares
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