User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
▪ Use Section mode to create, select, and manage Sections in order to create an arrange-
ment. Here you can create Sections, assign a Scene to Section, position a Section on the
Timeline, and set the length of a Section.
Press SHIFT + SCENE to quickly toggle between Ideas view and Song view.
Pads and Pad Input Mode Buttons
The Pad Input Mode buttons (10) to (14) allow you to choose from various behaviors for the
pads (9) when it comes to trigger your Sounds. The four buttons directly above the pads (PAD
MODE (10), KEYBOARD (11), CHORDS (12) and STEP (13)) control the four main pad input
modes, while the FIXED VEL button (14) controls additional options for the modes.
(9) Pad 1–16: The sixteen velocity-sensitive pads can be used to play and select your Sounds.
Their behavior can be configured by the Pad Input Mode buttons (10) to (14) described below.
The pads also have many functions depending on the controller mode that is currently select-
ed.
(10) PAD MODE button: Press PAD MODE to switch the pads to Pad mode (the default mode). In
Pad mode each pad represents one Sound of the Group. Pad mode is typically used for drum
kits. You can adjust various parameters of the mode via the display, the Arrow buttons, and the
Encoder.
(11) KEYBOARD button: Press KEYBOARD to switch the pads to Keyboard mode. In Keyboard
mode the pads represent 16 pitches of the chromatic scale for the selected Sound, ascending
from the selected Root Note; this way you can play the selected Sound like a melodic instru-
ment. For more information on Keyboard mode, refer to ↑6.4, Performance Features.
(12) CHORDS button: Press CHORDS to switch the pads to Chords mode. The Chords mode is
similar to the Keyboard mode (see the KEYBOARD button (11) above) with the difference that
each pad triggers a whole chord instead of a single note. Use the Arrow buttons and the En-
coder to configure the chord you want to play.
(13) STEP button: Press STEP to switch the pads to Step mode. Step mode turns your MA-
SCHINE controller into a step sequencer. In this mode, each pad represents one step of the
selected Step Grid resolution. During playback, a running light through the pads represents the
current position of the step sequencer. Pressing the pads creates notes on the corresponding
steps (causing them to light up) or it removes them from the Pattern. For more information on
Step mode, refer to ↑11.3, Recording Patterns with the Step Sequencer.
Quick Reference
MASCHINE Hardware Overview
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