User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Outgoing MIDI
You can also sending MIDI data from Sounds. For example, when MASCHINE is running as a
plug-in in a host environment, this allows you to record your performance on the pads as a
MIDI pattern in your host application. This is described in section ↑12.2.5, Sending MIDI from
Sounds.
12.2.1 Triggering Sounds via MIDI Notes
MASCHINE allows you play your Sound(s) via MIDI (e.g., from a MIDI keyboard).
By default and without any configuration, incoming MIDI notes on any MIDI port and any MIDI
channel will trigger different pitches of the Sound slot currently focused.
To play one or more Sounds via MIDI notes independently of the Sound currently focused, you
need to configure the MIDI input settings of your Sound(s) or of their Group, i.e. define how
the Sound(s) or the Group should react to incoming MIDI notes. This is done in the MIDI page
of the Group or the Sounds Input properties.
There is no MIDI page in the Input properties of the Master.
When configuring these MIDI input settings, keep in mind the following:
▪ MIDI input settings for a Group affect all Sounds in the Group: Each Sound will be triggered
by a different MIDI note. Typically, this allows you to quickly set up a MIDI remote control
for an entire drum kit.
▪ MIDI input settings for a Sound affect only that Sound: Incoming MIDI notes will trigger dif-
ferent notes of this Sound. Typically, this allows you to control a melodic instrument via
MIDI. More precisely, the incoming MIDI notes will be routed to the first Plug-in slot of the
Sound.
If the Sound has no Plug-ins, incoming MIDI notes will be forwarded to the Sound’s MIDI output, if
enabled (see section ↑12.2.5, Sending MIDI from Sounds).
Audio Routing, Remote Control, and Macro Controls
Using MIDI Control and Host Automation
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