User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
The Follow function affects both the Pattern Editor and the Arranger simultaneously (see sec-
tion ↑11.1.3, Following the Playback Position in the Pattern for more information on the Fol-
low function in the Pattern Editor).
To follow the playhead position during playback:
► Press the FOLLOW button in the Transport section (at the bottom of your controller).
→ The FOLLOW button lights up. In the software the Arranger will now switch to the next
portion of your Project (with the same zoom factor) as soon as the playhead reaches the
end of the portion currently displayed. This way, you always see the portion that is cur-
rently played.
The Follow function will be automatically disabled as soon as you manually scroll to another portion
of the Arranger or of the Pattern Editor.
The Follow function simultaneously affects various displays in the software and on your con-
troller:
▪ In the software the Follow function affects both the Pattern Editor and the Arranger.
▪ On your controller the Follow function affects the displays in Arrange mode (for both SEC-
TION and PATTERN pages), Events mode, Step mode, and Note Repeat mode. Additional-
ly, in Step mode the Follow function affects the pads: With Follow enabled, when the play-
head has gone across all 16 steps shown by the pads on your controller, the pads automati-
cally switch to the next 16 steps of the Pattern, if any. See section ↑11.4.2, Creating
Events/Notes for more information on Step mode.
16.1.3 Performing with Scenes and Sections using the Pads
MASCHINE provides you with settings to fine-tune the timing of the jump between the Scenes
and Sections:
▪ The Perform Grid lets you quantize the Scene transitions: You can choose the point at which
the playback will leave the current Scene (Ideas view) or Section (Song view). For example,
you might not want a newly selected loop to fire off immediately — you might want it to
wait until the next bar line. The available quantization values are: one bar, one half note,
Working with the Arranger
Arranger Basics
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