User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Using the EDIT Page on Your Controller
In Sampling mode, the right Page button provides access to the Edit page so you can trim the
start and end points of a loop or one-shot sample using your controller. These parameters ad-
just the range that is played when you trigger a note.
Access the Play Range parameters using the Page buttons.
Parameter Description
START Adjusts the start point of the play range in the Sample.
END Adjusts the end point of the play range in the Sample.
Press
SHIFT + turn the Encoder to adjust the start and end points of the sample in fine incre-
ments. If necessary, you can refer to the software to see a visual overview of the sample wave-
form to help when editing.
17.3.2 Audio Editing Functions
In the Edit page, the Audio Toolbar provides various audio functions. These will be performed
on the selected region of the Sample, as defined by the Start and End parameters of the SE-
LECTION RANGE section (see ↑17.3.1, Using the Edit Page above).
► To apply any audio function to the selected region in your Sample, click the desired icon
in the Audio Toolbar.
These audio editing functions are destructive, i.e. they modify the audio material in the Sample.
However, your original Sample will not be modified: For each audio function that you perform, a
new, distinct copy of the Sample will be saved!
The playback settings of the Sample (e.g., tune, amplitude envelope, etc.) can be adjusted on the
Zone page. See section ↑17.5.4, Selecting and Editing Zones in the Map View for more information.
The Audio Toolbar.
Sampling and Sample Mapping
Editing a Sample
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