User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Exports the Slices to the same Sound. If you click Apply, the Slices will be mapped to individ-
ual notes of this Sound, the Sample Editor will be replaced by the Pattern Editor in Keyboard
view, and the pads of your controller will switch to Keyboard mode so that you can directly play
your Slices on the pads. Additionally, depending on the setting of the Pattern Creation selector
(3), some notes can be automatically created for each Slice (see below).
(2) Slice Dragger
Drag the Slice Dragger to export the Slices to any other Sound or Group:
▪ If you drag to a Sound (in the Sound List at the left of the Sample Editor):
◦ The Slices will be mapped to individual notes of this Sound, starting with the bottom
C (C-2 in MASCHINE convention). The base key of the Sound will be set to the bot-
tom C as well (see section Adjusting the Base Key for more information on the base
key). Any previous content in the Sound will be replaced.
◦ The Sample Editor will be replaced by the Pattern Editor in Keyboard view.
◦ The pads of your controller will switch to Keyboard mode so that you can directly play
your Slices on the pads.
◦ Depending on the setting of the Pattern Creation selector (3), notes will be automati-
cally created for each Slice (see below).
In other words, the Apply button (1) is just a shortcut for dragging the Slice Dragger to the focused
Sound itself!
▪ If you drag to a Group (in the Group List at the left of the Arranger):
◦ The Slices will be mapped to individual Sound slots, replacing their current content (if
any). Only the first 16 Slices will be exported.
◦ The Sample Editor will be replaced by the Pattern Editor in Group view.
◦ The pads of your controller will switch to Group mode so that you can directly play
your Slices on the pads.
◦ Depending on the setting of the Pattern Creation selector (3), notes will be automati-
cally created for each Slice (see below).
(3) Pattern Creation selector
Sampling and Sample Mapping
Slicing a Sample
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