User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
18.1.4 Name and Color Your Groups, Patterns, Sounds and Scenes
18.1.5 Consider Using a Limiter on Your Master
This sounds rather conservative, but if you want to avoid digital distortion caused by an over-
load of your audio interface, this is a useful safety measure. However, you might experience a
somewhat squashed and dull sound if you overuse the Limiter by feeding a lot of loud signals
to it. Try it out and see what works best for you! See ↑15.1.4, Limiter for more information.
18.1.6 Hook Up Your Other Gear and Sync It with MIDI Clock
18.1.7 Improvise
It is nice if a live set is working out exactly the way you planned it, but sometimes, this can get
boring for you as well as for the audience. Something unexpected or even plain mistakes can
be the key for inspiring tracks and performances as well as just jamming around with your
Sounds and Samples!
18.2 Basic Techniques
18.2.1 Use Mute and Solo
Mute and Solo are a good way to build up a live set especially on the MASCHINE controller as
you can mute and solo Groups and Sounds at the same time.
Since soloing a Sound mutes all Sounds except one, the MUTE button can then be used to
“release” Sounds that have been muted. You can use this technique to create a breakdown:
Solo a given Sound such as a kick drum, then build the track up again by bringing the muted
Sounds back in one at a time with the MUTE button. See ↑18.2.3, Use Note Repeat for more
on this.
Appendix: Tips for Playing Live
Preparations
MASCHINE MIKRO - Manual - 773