User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
20 Glossary
In this glossary you will find short definitions for numerous terms used in the MASCHINE con-
text. If you have any doubts about the meaning of a word, this is the place to check!
Arranger
The Arranger is the big area located in the upper part of the MASCHINE window, right under
the Header. It contains two views: Ideas view and Song View.
Song View
The Song view allows you to combine Sections (references to Scenes), and arrange them into a
song on the Timeline.
Autoload
When Autoload is enabled, any Group, Sound, Pattern, Plug-in preset (instrument or effect), or
Sample that you select in the Browser is instantly loaded into the selected Group slot, Sound
slot, Pattern slot or Plug-in slot. This way, you can listen to this object in the current context of
your song.
Browser
The Browser is the front end for accessing all MASCHINE objects: Projects, Groups, Sounds,
Patterns, presets for instrument and effect Plug-ins, and Samples. Each of these can be stor-
ed, “tagged,” and categorized in a way that allows you easy access to all of them. MA-
SCHINE’s factory library is already completely tagged, and you can also import your own files
to the Library and tag them as well.
Bussing Point
A bussing point is a point in the signal flow that can accept signals coming from various loca-
tions in the audio routing system. In MASCHINE for example, the first Plug-in slot of a Sound
usually contains a sound source (which you will hear by pressing the corresponding pad on
your controller). If you load an effect plug-in in this first Plug-in slot, though, the Sound won’t
generate audio itself but instead it becomes available for other Sounds and Groups to process
Glossary
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