User Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - 1 Introduction
 - 2 Basic Concepts
 - 3 Browser
 - 4 Sound Slots
 - 5 Creating Groups
 - 6 Working with Patterns (Hardware)
- 6.1 Creating Patterns
- 6.1.1 Pattern Mode
 - 6.1.2 Pad Mode
 - 6.1.3 Pad Link
 - 6.1.4 Releasing a Pad from a Pad Link Group
 - 6.1.5 Recording the Pads
 - 6.1.6 The Metronome
 - 6.1.7 Using the Step Sequencer
 - 6.1.8 Using Note Repeat
 - 6.1.9 Using the Piano Roll/Keyboard
 - 6.1.10 Recording Automation
 - 6.1.11 Recording Automation in the Step Sequencer
 - 6.1.12 Step Grid, Pattern Length Grid and Quantization
 
 - 6.2 Editing Patterns
 
 - 6.1 Creating Patterns
 - 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
 - 7.2 Editing Patterns
- 7.2.1 Mouse Actions in the Pattern Editor
 - 7.2.2 The Zoom Tool
 - 7.2.3 Compare/Split
 - 7.2.4 The Piano Roll / Keyboard
 - 7.2.5 Recording and Editing Automation
 - 7.2.6 Adding a Modulator
 - 7.2.7 Step Grid, Pattern Length Grid and Quantization
 - 7.2.8 Pad Link
 - 7.2.9 Releasing a Pad from a Pad Link Group
 - 7.2.10 Setting up a Pad as Master or Slave in a Pad Link Group
 - 7.2.11 Rendering Audio from Patterns using Drag and Drop
 - 7.2.12 Rendering MIDI from Patterns using Drag and Drop
 
 
 - 8 The Effects Overview
 - 9 Using FX
- 9.1 Applying Effects to a Sound
 - 9.2 Applying Effects to a Group
 - 9.3 Applying Effects to the Master
 - 9.4 Bypassing Effects
 - 9.5 Automating Effects and Sampler Parameters
 - 9.6 Applying FX to an External Instrument
 - 9.7 Recording FX Automation
 - 9.8 Saving FX Presets
 - 9.9 Creating a Send Effect
 - 9.10 Creating a Multi Effect
 
 - 10 Creating a Song using Scenes
 - 11 Sampling and Sample Mapping
 - 12 The Master Section
 - 13 Exporting Audio
 - 14 Appendix: Tips for playing Live
 - Index
 
2.3 Stand-alone and Plug-in Mode
You can run MASCHINE software as a stand-alone application or integrate it into your favorite
Digital Audio Workstation (or DAW, in short) by loading it as a plug-in. MASCHINE software is
available in the VST, Audio Unit and RTAS plug-in formats. For further information on plug-in
compatibility and for a detailed description of how to use plug-ins in your host, please refer to
the documentation included  with your  host software. If  you did  not install the  plug-ins when
installing the MASCHINE software, please refer to the printed Setup Guide or the PDF version
of this document available from the MASCHINE software Help menu.
2.3.1 Differences between Stand-alone and Plug-in Mode
When you are using MASCHINE as a plug-in within a host application (i.e., sequencer software
like Cubase or Pro Tools), you can open multiple MASCHINE instances. Actually, you can load
as many instances of MASCHINE as your computer and your host application can handle CPU-
wise. In contrast to the stand-alone application, they are always synced to the host. In plug-in
mode you  can  also send  a  MIDI  Program Change  message  from  your  host  to  switch between
MASCHINE’s  Scenes  or  record  automation  using  the  Macro  controls.  To  learn  more  about
these, have a look at chapter ↑10, Creating a Song using Scenes and ↑5.1, The Group Property
Pages.
2.3.2 Switching Instances with the Hardware in Plug-in Mode
To switch from one instance to another in plug-in mode, press SHIFT + STEP; using Knob 5
you can now select the desired instance and load it by pressing Button 8.
2.3.3 Switching Instances with the Software in Plug-in Mode
You  can  select  the  controller  from  an  instance  by  clicking  the  Connect  button  in  the  MA-
SCHINE header.
Basic Concepts
Stand-alone and Plug-in Mode
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