User Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Pinning a Mode on the Controller
 - Pinning a Mode on the Controller
 - Undo/Redo
 - List Overlay for Selectors
 - Zoom and Scroll Overlays
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Using Two or More Hardware Controllers
 - Touch Auto-Write Option
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 - Using Footswitches with the MASCHINE Controller
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Mode Tags
 - List and Tag Overlays in the Browser
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
- Pattern Basics
 - Recording Patterns in Real Time
 - Recording Patterns with the Step Sequencer
 - Editing Events
 - Recording and Editing Modulation
 - Creating MIDI Tracks from Scratch in MASCHINE
 - Managing Patterns
 - Importing/Exporting Audio and MIDI to/from Patterns
 
 - Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
 - Using MIDI Control and Host Automation
 - Creating Custom Sets of Parameters with the Macro Controls
 
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Arranger View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Assigning and Removing Patterns
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
Duplicating Plug-ins Across Sounds and Groups
Instead of selecting Cut in the Plug-in menu of the original slot (see above), select Copy to du-
plicate the Plug-in to another slot!
Moving a Plug-in on the Controller
On your controller in Control mode, you can move a Plug-in to another slot of the same Sound,
Group or the Master. To do this:
1. Select the  desired  Plug-in  (see section  ↑2.3.8,  Navigating  Channel Properties,  Plug-ins,
and Parameter Pages in the Control Area).
2. Press SHIFT + Button 5/6 to move this Plug-in to the previous/next slot, respectively.
→ The  Plug-in  takes  its  new  place  between  the  existing  Plug-ins  while  keeping  the  exact
same settings. All other Plug-ins sitting between its old and new location are shifted one
slot upwards/downwards to fill the gap.
6.1.8 Alternative: the Plug-in Strip
You can also manipulate your Plug-ins via the Plug-in Strip in the Mix view of MASCHINE. You
will find all details on this feature in section ↑12.4, The Plug-in Strip.
6.1.9 Saving and Recalling Plug-in Presets
All settings and assignments of a Plug-in can be saved as Plug-in presets. Once saved, Plug-in
presets can be accessed from the Browser, both in the software and from your controller (see
section ↑3.2, Searching and Loading Files from the Library). This is a very quick and conven-
ient way  to  recall  Plug-ins  with their  parameters  already  set  to specific  values.  In  addition  a
Plug-in preset can be assigned as the default preset so the Plug-in opens with that preset auto-
matically loaded.
The MASCHINE file format for Native Instruments plug-ins allows you to save a preset in the
format native to the plug-in and freely exchange files between the plug-in instrument in stand-
alone mode, MASCHINE, and KOMPLETE KONTROL.
Working with Plug-ins
Plug-in Overview
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