User Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Pinning a Mode on the Controller
 - Pinning a Mode on the Controller
 - Undo/Redo
 - List Overlay for Selectors
 - Zoom and Scroll Overlays
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Using Two or More Hardware Controllers
 - Touch Auto-Write Option
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 - Using Footswitches with the MASCHINE Controller
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Mode Tags
 - List and Tag Overlays in the Browser
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
- Pattern Basics
 - Recording Patterns in Real Time
 - Recording Patterns with the Step Sequencer
 - Editing Events
 - Recording and Editing Modulation
 - Creating MIDI Tracks from Scratch in MASCHINE
 - Managing Patterns
 - Importing/Exporting Audio and MIDI to/from Patterns
 
 - Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
 - Using MIDI Control and Host Automation
 - Creating Custom Sets of Parameters with the Macro Controls
 
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Arranger View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Assigning and Removing Patterns
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
▪ Filter: The Filter is a raw-sounding, analog-modelled LP/BP/HP filter with additional satura-
tion parameters and resonance that can be pushed into self-oscillation. For more informa-
tion see section ↑14.7.1, Filter.
▪ Flanger: The Flanger is a comb filter effect. It can behave like a standard flanger or phaser
but can also go pretty wild and sound more like a creative delay if you push the decay and
delay time.  Various  tone-shaping  controls  are  available.  For  more  information  see  section
↑14.7.2, Flanger.
▪ Brst Echo: The Burst Echo is a warm, versatile echo with plenty of character. It's great as a
dub echo but can also be used for quite extreme sound design. For more information see
section ↑14.7.3, Burst Echo.
▪ Reso Echo:  The  Reso  Echo  is a  crazy  psychedelic echo  which  can be  tightened  up  into  a
punchy resonator. For more information see section ↑14.7.4, Reso Echo.
▪ Ring: Based on a bank of ring modulators, the Ring effect adds a bell-like quality to melod-
ic sound sources. An additional plate reverb lets you pick out individual notes with your fin-
ger and have them ring out for several seconds. For more information see section ↑14.7.5,
Ring.
▪ Stutter:  Stutter  is  a  beat-mangling  effect,  great  for  adding  glitches  and  fills  to  drum  pat-
terns and more. For more information see section ↑14.7.6, Stutter.
▪ Tremolo: Tremolo is a tremolo/vibrato effect, useful for adding expression and movement on
the fly. For more information see section ↑14.7.7, Tremolo.
▪ Scratcher: At its most basic, Scratcher allows you to apply a turntable "brake" to the incom-
ing signal and then scratch it, as if on vinyl. But an additional pitchshifter delay, linked to
the Smart Strip position, adds a wealth of sonic possibilities, from simple thickening to ali-
en-sounding sweeps. For more information see section ↑14.7.8, Scratcher.
14.7.1 Filter
An analog-modeled High, Low, and Band-pass filter capable of yielding raw, natural-sounding
results  using  saturation  and  resonance.  Roll  off  the  highs  for  a  thick,  murky  veil,  or  use  the
resonance to create sounds that float into self-oscillation infinity.
Effect Reference
Perform FX
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