User Manual
Table Of Contents
- 1 Introduction
 - 2 Basic Concepts
 - 3 Browser
 - 4 Creating Sounds
 - 5 Creating Groups
 - 6 Working with Patterns (Hardware)
 - 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
 - 7.2 Editing Patterns
- 7.2.1 Mouse actions in the Pattern Editor
 - 7.2.2 The Zoom Tool
 - 7.2.3 Compare/Split
 - 7.2.4 The Piano Roll/Keyboard
 - 7.2.5 Recording and editing automation
 - 7.2.6 Adding a Modulator
 - 7.2.7 Step Grid, Pattern Length Grid and Quantization
 - 7.2.8 Rendering Audio from Patterns using Drag & Drop
 - 7.2.9 Rendering MIDI from Patterns using Drag & Drop
 
 
 - 8 The MASCHINE Effects (FX)
 - 9 Using FX
 - 10 Creating a Song using Scenes
 - 11 Sampling & Sample Mapping
 - 12 The Master Section
 - 13 Exporting Audio
 - 14 Appendix A: MASCHINE Controller Quick Reference Chart
- 14.1 Basic Sequencer Controls
 - 14.2 Loading and Saving
 - 14.3 Scene Operations
 - 14.4 Pattern Operations
 - 14.5 Basic Editing
 - 14.6 Group Operations
 - 14.7 Sound Operations
 - 14.8 Effects
 - 14.9 Muting
 - 14.10 Soloing
 - 14.11 Automation
 - 14.12 Basic Sampling
 - 14.13 Secondary Pad Functions
 - 14.14 Navigation Shortcuts on the MASCHINE Controller
 - 14.15 Other Shortcuts on the MASCHINE Controller
 
 - 15 Appendix B: Keyboard Shortcuts
 - 16 Appendix C: Tips for playing live
 - 17 Index
 
MASCHINE 1.5 Reference Manual – 64
4  Creating Sounds
Each Group consists of 16 Sound Slots that can be lled with either one audio le (a Sample 
in MASCHINE terminology), or with multiple audio les mapped across the keyboard, as well 
as any accompanying effects (a Sound in MASCHINE terminology). A Sound can also be used 
as an effect source in MASCHINE; you could for example use a Sound to host a Send Effect 
for other Sounds, or even route external audio signals through a given Sound (read chapter 
9, “Using FX,” for more details on this). You can also sample directly to a Sound Slot (read 
chapter 11, “Sampling & Sample Mapping,” for more details on this), or use it to send MIDI 
notes (see section 4.10.3, “MIDI Output from Sounds”).
4.1  Choosing a Source for Your Sound
We will rst look at the Source Tab of your Sound, which allows you to dene what source 
the Sound is going to use.
Hardware
On the MASCHINE Controller, rst press the Pad corresponding to the desired Sound. Press 
Button 4 to select the Sound Tab, then press Button 5 to show its Source Tab (SRC). Then 
press SHIFT+BROWSE to select the sound source.
Software
Alternatively, in the Software, click the Arrow in the Header of the Sound’s Source Tab (SRC):
Click on the little arrow in the Source Tab header to choose the source to use for that Sound.
There are three modes available: Sampler, Input and MIDI Out:
 •
Sampler: allows the selected slot to play back Samples (as you will be doing most of the time).
 •
Input: instead of playing back a Sample, this allows the selected Sound to be available 
as a bussing point for other Sounds. You might for example like to host an effect such 










