Native Instruments Maschine Mk3

FM VERDICT
9.1
A few minor bugbears aside,
this is probably the fi nest
hybrid hardware/software
music-making platform on
the market right now.
TOUCHSTRIP The Maschine Jam-
style strip can control performance FX
and ‘strum’ through sounds.
PAD GRID The 16 pads are now larger
and more sensitive, but maintain the
centre-to-centre position of the Mk2.
SCREENS As with Maschine Studio,
the larger colour screens make
browsing and editing more engaging.
LAYOUT A subtle reorganisation of
the control layout really speeds up the
Maschine workfl ow.
version of the touchstrips found on
Maschine Jam, and brings some of
that controller’s best functionality
across to the Mk3. This includes
control over Maschine’s Performance
FX and the ability to ‘strum’ notes
across a scale, multiple drum sounds
or slices of a sample.
One area where it does feel like
NI have missed a trick by not
implementing touchstrip control is
the note repeat. As before, repeats
are triggered by holding down the
note repeat button, with buttons
above the screen controlling the beat
divisions of the repeats. Given that
the touchstrip is placed so close
under the note repeat button, it
would be great to be able to use it to
control repeat timings, for a more
convenient way to sculpt drum fi lls.
On the subject of fi lls, another
Jam-era function added to the Mk3’s
interface is access to Maschine’s
variation engine, which can be used
to humanise and randomise patterns.
The fi nal Maschine Jam feature
brought across is the ability to create
and morph between parameter lock
states. This is a great tool for
automating live performances or
A/Bing mix states; it’s just a slight
shame you can’t currently record
parameter morphs into arrangements
as MIDI automation.
What’s impressive about the
Maschine Mk3 is that it manages to
add functionality to the controller
while simultaneously feeling like it’s
been simplifi ed. Thanks to the smart
reshuffl ing of the interface, some
clever use of the new screens and
improved rotaries, and general
ergonomic improvements, the Mk3
ends up being less cluttered while
also putting more functionality at
your fi ngertips.
It’s impressive too that, despite
the added interface and enlarged
screens, Mk3 maintains the rough
size and weight of its predecessor,
and even still runs on USB buss
power. The controller does now come
with an optional power adaptor, and
you’ll need to use this to get full
brightness out of the screens and
pads, but the drop when running
solely via USB is fairly negligible.
In all, this is the slickest, most
user-friendly incarnation of Maschine
we’ve seen so far. For new users it
represents excellent value too;
despite the added interface and
screens, the Mk3 comes in at the
same price as its predecessor. Add
in the inclusion of the – now
exceptionally powerful – software,
plus Komplete Select, which
includes Massive, Monark and a
healthy selection of quality sounds
and effects, and the package seems
very reasonable.
As an upgrade it’s less of a
no-brainer; NI have never been great
at rewarding existing hardware
owners, so there’s little to sweeten
the deal if you’re coming from Mk2
or Studio and already own the full
suite of software. A few free
expansion packs or some bonus
Komplete content would certainly be
welcome. Don’t get me wrong, the
Mk3 is a signifi cant improvement in
terms of workfl ow and overall
experience but, if you can survive
without the sleeker workfl ow and
interface, it doesn’t revolutionise
what the platform is capable of.
Upgrade considerations aside,
the overall Mk3 experience is
probably NI’s fi nest product to date
and arguably the pinnacle of
controller-centred music making
right now. Sleek, fun and inspiring
– what more could you ask for?
TOUCHSTRIP
The 16 pads are now larger
As with Maschine Studio,
A subtle reorganisation of
One area where it does feel like
the note repeat. As before, repeats
are triggered by holding down the
above the screen controlling the beat
divisions of the repeats. Given that
would be great to be able to use it to
control repeat timings, for a more
convenient way to sculpt drum fi lls.
On the subject of fi lls, another
Jam-era function added to the Mk3’s
variation engine, which can be used
to humanise and randomise patterns.
brought across is the ability to create
and morph between parameter lock
A/Bing mix states; it’s just a slight
parameter morphs into arrangements
Maschine Mk3 is that it manages to
add functionality to the controller
while simultaneously feeling like it’s
been simplifi ed. Thanks to the smart
reshuffl ing of the interface, some
clever use of the new screens and
ergonomic improvements, the Mk3
ends up being less cluttered while
also putting more functionality at
TOUCHSTRIP
The Maschine Jam-
PAD GRID
The 16 pads are now larger
SCREENS
As with Maschine Studio,
LAYOUT
A subtle reorganisation of
NI Maschine Mk3 | Reviews
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FMU324.rev_ni_maschine.indd 81 04/10/2017 14:42