User Manual
their audio. You then only have to set up the desired Sound(s) and Group(s) of your Project to
send some of their audio to this bussing point. This basically is the way to set up send effects
in MASCHINE!
Channel Properties
Channel properties are sets of parameters available at each Project level (i.e. for each Sound,
each  Group,  and  for  the  Master)  that  are  independent  of  the  Plug-ins  loaded  in  that  Sound/
Group/Master.  Like  the  Plug-in  parameters,  in  the  software  the  Channel  properties  are  dis-
played  in  the  Control  area.  For  example,  the  volume,  pan  or  swing  controls  are  properties  of
their respective Sound/Group/Master channel.
Control Area
The  Control  area  is  located  in  the  middle  of  the  MASCHINE  window,  between  the  Arranger
(above) and  the  Pattern Editor  (below).  This  area  allows  you  to adjust  all  Plug-in  parameters
and Channel properties for the selected Sound/Group or the Master level: routing, effects, Mac-
ro Controls, etc.
Control Lane
Located at the bottom of the Pattern Editor in the MASCHINE window, the Control Lane shows
and lets you edit the recorded automation in form of automation points for each automated pa-
rameter. You  can  add,  remove,  or  manipulate  existing  automation points  as  well  as  add  new
parameters to automate.
Control Mode
Control mode is the default mode of your controller. In this mode, you can play or record your
actions  in  real-time.  Control  mode  also  allows  you  to  easily  adjust  any  parameter  of  your
Groups and Sounds via the Control section of your controller.
Effect (FX)
An effect modifies the audio material it receives. MASCHINE already includes many different
effects.  You  may  also  use  VST/AU  plug-in  effects.  Effects  can  be  loaded  as  Plug-ins  in  any
Plug-in slot of the Sound, Group, and Master levels. MASCHINE’s flexible  routing  allows you
not only to apply insert effects but also to create send effects and multi-effects.
Glossary
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