User Manual

The Y value of a control point represents its multiplication. So, a control point with a Y
value of 4 would multiply your actual head movement by 4 at that position. A control
point with a Y value of 1 would result in 1:1 head/game movement at that position. A
control point with a Y value of .5 would reduce your in game movement to 50% of your
actual head movement. A control point with a Y value of 0 would result in no in-game
movement at that position (a dead zone).
Combining the X and Y values into one coordinate determines how much motion scaling
will occur at various points of your actual head movement. For instance, a control point
coordinate of (15,3) would result in your in-game view control being 3x your actual head
movement when your head is at 15 degrees. So, 15 degrees of real life movement would
result in 45 degrees of in-game movement.
Note : You can zoom in on any area on the graph by hovering over it with your mouse
pointer and using the scroll wheel to move in and out or left-clicking and dragging over a
region. Click the scroll wheel to reset zoom. You can resize the graph by increasing the
size of the entire window or the settings pane
Mirror
Deselect the mirror checkbox to manipulate control points on the graph independent of
their mirrored value. This can be especially useful in optimizing the pitch and zoom axes.
Invert
Check to reverse tracking for each particular axis. Reversing the Pitch, Roll, X, and Z
axes allows for placement of the TrackIR camera behind your head.
Limit
Check to enable 180 degree view limits on rotational axes.
Point
Manually enter values to precisely adjust the selected control point on the graph.
Curve
If you wish to save a curve that you have created as a template for use with other curves
or profiles, click the + next to the Templates dropdown. This will add the curve
template to the list. To change the template name, type a new name in the field and then
press enter.
Note : Shifting the curve down to 0 will flatten it, causing it to lose shape when shifted
back up.
Templates
If you wish to save a curve that you have created as a template for use with other curves
or profiles, click the + next to the Templates dropdown. This will add the curve
template to the list. To change the template name, type a new name in the field and then
press enter. Remove a template by pressing the Delete button (minus sign). Stock
Templates include One:One, Deadzone, Smooth, Fast, and Slow.
NaturalPoint TrackIR Users Manual : Getting Started
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