User Manual

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Buffers of all sorts can be displayed in the following locations:
Main Switcher
o Program/Preview) rows right-click the BFR button to select which
buffer to assign to that button.
o DSK channels choose a specific buffer using the DSK’s drop-down
source menu.
M/E banks
o Mix mode select a buffer for the A/B row BFR button just as you
would for the main Switcher.
o Effect Mode for multi-layer effects, the BFR button in each row can
be assigned independently.
o Key channels choose a buffer for any Key channel using its drop-
down source menu.
Buffers allow abundant use of animation throughout your productions as virtual
set elements, layered graphics overlays, etc., all without tying up precious Media
Players.
(Consider that, for TriCaster 8000, in addition to the buffer cross-points in the main
Switcher, each M/E supports up to eight animated buffers. Since all of TriCaster
8000’s M/Es are re-entrant, layering possibilities are nearly endless.)
11.4.8 KEYING, PROC AMPS AND MORE
It’s worth noting that you can apply LiveMatte, Proc Amp and Edge (cropping and
feathering) settings to individual buffers by assigning a desktop or Multiview
monitor to the Buffer (or choosing a Workspace option that includes Buffers) and
opening its Input Configuration panel. Of course you can also apply Position settings,
including Rotation and Scale, in DSK, M/E and Key channels.