® AGB-BZ6E-USA INST RUC T ION B O OK L ET Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNING - Repetitive Motion Injuries and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt after a few hours.
The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products. THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY® ADVANCE, GAME BOY® MICRO, OR NINTENDO DSTM VIDEO GAME SYSTEMS. Nintendo does not license the sale or use of products without the Official Nintendo Seal. P R O L O G U E The ancient War of the Magi...
CHARACTERS TERRA BRANFORD A mysterious girl, born with the power of magic and enslaved by the Gestahlian Empire. The secrets of her past and the reason for her unusual abilities remain unknown...even to Terra herself. SPECIAL ABILITY - MAGIC Terra can use magic from the beginning of the game, and learns new spells as she rises in level. LOCKE COLE A treasure hunter searching the world over for valuable relics of the past.
SABIN RENE FIGARO GAU Edgar's twin brother. Sabin left Figaro Castle at a young age to pursue a life of freedom, choosing to undergo training as a monk. Headstrong but humble, Sabin is Edgar's polar opposite. A boy abandoned on the Veldt and raised among monsters. He may have trouble expressing his feelings through words, but that doesn't stop him from caring about his friends as much as anyone else.
SETZER GABBIANI RELM ARROWNY The owner of the flying casino known as the Blackjack. A gambler through and through, Setzer lives for thrills and pays little attention to anything that is not of personal interest. A young girl raised by Strago after her parents left her behind. She loves to draw and paint, and always puts on a happy-go-lucky performance to hide the loneliness that she truly feels inside.
BASIC CONTROLS L BUTTON, R BUTTON These are the basic controls for the game. For more specific information, see the other sections of this booklet or follow the on-screen cues. Scroll through lists Cycle through pages Select multiple targets for a spell L BUTTON + R BUTTON Press and hold to flee from battle. +CONTROL PAD Move character Move cursor cursor Within menus, these buttons can be used to cycle through the characters in your party.
GETTING STARTED Insert the FINAL FANTASY VI Advance Game Pak into your Game Boy Advance system and turn the power on. Starting a Game Once the title screen appears, press any button to open the title menu. Select the desired option from the menu to begin playing, or select “Extra" to access extra features such as the Bestiary (see p. 28). New Game This option allows you to start playing from the beginning.
GAME INTERFACE GETTING AROUND FINAL FANTASY VI Advance utilizes three different types of views during the course of the game. MENUS Pressing START from any map will open the main menu, where you can make any necessary preparations for your adventure. In the game world's various locations, you will need to talk to other characters, purchase items, and reach certain destinations. Map Screens There are two different types of map screens: the overworld map, and town and dungeon maps.
Modes of Transportation Talk/Examine You can talk to other characters or examine objects by pressing the A Button. Speaking to others may sometimes yield valuable information. Parties During the course of your adventure, you will control a party composed of up to four members. Changing Party Members As you proceed through the game, you will eventually be able to choose which characters to include in your party.
Shopping Shops and Services Speak to a shopkeeper to open the shop menu. Select “Buy" if you want to purchase items, or “Sell" if you want to sell unneeded items in your inventory. Select an item you want to buy or sell from the list, adjust the quantity with the +Control Pad, then press the A Button to confirm the transaction. You will find a variety of helpful shopkeepers in towns that will provide services in exchange for gil (the currency of the game world).
MAIN MENU Character Information Basic information is displayed for each character, such as the character's level and HP and MP totals. Pressing START from the overworld map, or any town or dungeon, will open the main menu. 2 3 4 Menu Screen The character in the uppermost slot is the one who will appear on the map screen. 1 Status Icon 2 Level 1 Icons are shown if there are any status effects on the character (see p. 39).
MENU COMMANDS Using Items This section provides a detailed explanation of each command displayed in the main menu. Items This menu allows you to view and use the items in your inventory. You can use the L and R Buttons to quickly scroll through the list. Item Submenu Press the B Button to move the cursor to the submenu. Move the cursor next to the name of an item displayed in white and press the A Button twice to use it. Depending on the item, you may be prompted to select a target character.
Abilities This menu allows you to view information about the abilities a character has learned. Select a category to view the list of known abilities. You can also cast magic spells by selecting “Magic" or equip magicite by selecting “Espers." Equip Select “Equip" from the main menu to view or change your characters' currently equipped weapons and armor. Keep in mind that the set of weapons and armor that each character can equip is different.
Relics Status This menu allows you to view and change the relics equipped to each character. If a relic that affects the rules for equipping weapons or armor is equipped or removed, you will automatically be sent to the Equip menu (see p. 25). The Status screen displays various information about the character, such as his or her experience point totals, attributes, and current equipment.
Formation Select a character and press the A Button twice to move the character from the front row to the back row, or vice versa (see p. 34). You can also press the A Button once to select a character, then select a different character to make them exchange places. Config This menu allows you to adjust system settings, such as battle mode and window/font colors. Quicksave This command allows you to temporarily save your game and quit playing at any point in time (see p. 13).
BATTLE End of Battle The battle screen appears whenever you encounter enemies. Choose battle commands for each character from the menu to defeat the enemies before they defeat you. Once you defeat all of the enemies, the battle is over. You will receive money (gil), experience points, magic acquisition points, and sometimes items. Active Time Battle (ATB) System Time is always flowing during battle.
BATTLE COMMANDS This section provides a basic explanation of the commands available in battle. Magic This command allows a character to use MP to cast spells that he or she knows. Select a spell from the list, and then choose the target. Attack This command makes a character attack the selected target with his or her fists or currently equipped weapon. Selecting Multiple Targets Some spells can be cast on your entire party or the entire enemy party.
Battle Conditions Defend Pressing +Control Pad Right at the battle menu will display the “Defend" command. This command causes a character to take up a defensive stance, reducing damage from physical attacks. Note: If you have changed the command settings to "Shortcut" in the Config menu (see p. 28), pressing the R Button will display the command. Row Battles may sometimes take place under the following special conditions.
SPECIAL ABILITIES Many character-specific abilities can be used in battle. Some of these abilities have their own unique rules and control schemes. Blitz (Sabin) First select the “Blitz" command from the menu, and then enter the button sequence for the desired technique. Press the A Button when you are finished to make Sabin perform the technique. Button Sequences The list of button sequences for Sabin's blitz techniques can be accessed via the main menu. Select “Abilities" (see p. 24), then select Sabin.
STATUS EFFECTS Stop Character becomes unable to act. Sap Character's HP gradually dwindles. Certain enemy attacks and magic spells can inflict characters with status effects. In-Battle Effects Lasting Effects The following effects disappear automatically at the end of battle. They can also be cured during battle with items or magic. Sleep and confusion are canceled if the character is physically attacked.
ESPERS During the course of the adventure, your characters will acquire what is known as magicite and gain the ability to use magic and summon creatures known as espers. Espers and Magicite Summoning Espers Characters equipped with magicite can summon espers in battle. Select "Magic" Select the “Magic" command from the battle menu (see p. 33) and the list of magic spells known by the active character will appear. Espers possess magical powers.
Learning Magic Characters can learn magic spells from the magicite they equip. Magic Acquisition Points If your characters have magicite equipped, they will earn magic acquisition points (AP) at the end of every battle. These points are multiplied by a spell's acquisition rate and added to the character's progress toward learning that spell. Acquisition Rates Each spell that can be learned from a piece of magicite has an acquisition rate. For example, Kirin teaches Cure at a rate of x5.
MAGICITE & SPELL LISTS Spell List The following lists are a sampling of the magicite you will obtain during the course of the game and the magic that you can learn by equipping it. Magicite List The multiplier in parentheses is the acquisition rate for the spell. The level-up bonus (if there is one) is shown in the upper right. Ramuh Bathes all enemies in lightning. Ifrit Strength +1 Scorches all enemies in a fiery blaze.
NOTES 46 47
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