User's Manual

7. EFFECTS | 19
REVERB
The REVERB unit simulates the natural
sound reflections in various acoustic envi-
ronments. The Reverb is a “global” effect,
which is to say that it is always applied to
all active sound engines.
The HALL reverb has the response and
character of a spacious hall, with a long
decay. The STAGE reverb has a medium
decay time while the ROOM reverb is a
smaller ambience with a short decay time.
In BRIGHT mode (Shift + Reverb selector)
more high frequency content is preserved in the Reverb signal.
The DRY/WET control sets the balance between the unprocessed and
the processed signal.