Manual

Table Of Contents
3D Immersive Audio Extension
(5.1.4 / 7.1.2 / 7.1.4 / Ambisonic output)
The 3D Immersive Audio optional extension for Halo Upmix expands the capabilities
of the core Halo Upmix algorithm, introducing the ability to generate 9.1 upmixes
from original Stereo material in the 7.1.2 format, suitable for Dolby Atmos™ bed
tracks. 5.1.4 and 7.1.4 upmixes are available, suitable for the DTS-X and Auro 3D
formats. 1
St,,
2
nd
or 3
rd
Order AmbiX or FuMa format ambisonic output is also
available.
This extension expands the Halo interface, introducing additional visual feedback
and a number of additional parameters.
Instantiation overhead channels (ProTools and Nuendo)
NB. As of protools version 12.8, native 7.1.2 audio tracks are available which
automatically promote Halo Upmix to the 7.1.2 interface if the 3D Immersive audio
extension is available. For previous versions of ProTools, and for use with 4
overhead channels (5.1.4 and 7.1.4) refer to the notes below.
Different NLE and DAW plugins support 9.1 audio in different ways, and some at the
moment are not capable of supporting this format.
As 9.1/11.1 audio is still a relatively new concept, most plug-in hosts are not at the
moment able to work with 9.1/11.1 enabled plug-ins, and so a work around is
required in order to enable all ten audio outputs.
We are working directly with a number of manufacturers to increase the availability
and flexibility of 9.1 audio support, however at the moment this is limited to Avid
Protools and Steinberg Nuendo.
To enable 9.1/11.1 audio:
1. Create a 5.1 or 7.1 instance of Halo Upmix.
2. Create an additional stereo or quad track (depending upon the type of
overhead output required) which will used to receive the additional channels
(Lts and Rts / Tfl Tfr Trl Trr).
3. On the Ltm/Rtm track, insert an instance of the NUGEN Audio receive plug-in.
This is included in the Halo 9.1 Upmix extension installer.
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