User Manual

ADVANCED INFORMATION
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Game Configuration Guidelines
The following table lists some adjustment guidelines to use for
specific issues when you are in a game.
Table 2. Game Configuration Guidelines
Issue Suggestion
Object are too close Decrease Convergence
[Ctrl+F5]
Side borders are blurred, not
clear, not visible
Cycle frustum adjustments
until borders are clear
[Ctrl+F11]
Convergence settings not
good for all parts of the
game
Increase/decrease
convergence [Ctrl+F6/
Ctrl+F5]
Stereoscopic 3D unclear,
not sure what needs to be
adjusted
See Tips and Troubleshooting
on page 39
Once you are happy with the way the game looks in stereoscopic 3D,
press Ctrl-F7 to save these settings to the register. The settings
are associated with this game only (based on the name of the game
executable file).
Viewing Practices
>
Depth Amount: The recommended starting point for Depth
Amount is 15%, but always adjust the depth to a comfortable level.
You can increase it over time as your eyes get used to stereoscopic
3D viewing.
>
Viewing Distance: Maintain a distance no closer than 2 to
2.5 feet away from the monitor. Viewing from too close a
distance can cause too much strain on your eyes, and can reduce
stereoscopic quality.
>
Viewing Angle: Keep your eyes parallel to the screen. The imagi-
nary line connecting your eyes should be parallel to the horizontal
level of the screen. The stereoscopic 3D effect is based on side-
to-side or horizontal—displacement of each image. If you tilt your
head, your eyes no longer see the displacement as horizontal, and
the stereoscopic 3D effect is diminished or even eliminated. While
your brain may adjust to this viewing, it must work harder, result-
ing in eye strain and fatigue.