User's Manual

TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT12
The following terms and conditions govern Licensees use of
Libxml2 software provided solely in connection with Licensee’s use
of the Tegra Development System:
Except where otherwise noted in the source code (e.g. the files hash.c, list.c and the trio files, which
are covered by a similar licence but with different Copyright notices) all the files are:
Copyright (C) 1998-2003 Daniel Veillard. All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the “Software”), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DANIEL VEILLARD BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Daniel Veillard shall not be used in advertising
or otherwise to promote the sale, use or other dealings in this Software without prior written
authorization from him.
End of this section
The following terms and conditions govern Licensees use of Third
Party Codecs provided solely in connection with Licensee’s use of
the Tegra Development System:
Licensing Obligations. Licensee acknowledges and agrees that the Licensed Materials include
or incorporate third party technology such as audio and/or video encoders and decoders or any
technology from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A.,
MPEG-LA, and Coding Technologies (collectively “Third Party Codecs”). For the sake of clarity,
Licensee acknowledges and agrees that Licensee will not distribute, sublicense, transfer, assign,
offer for sale, commercialize, or disclose in any manner the Third Party Codecs (“Prohibited Uses”)
identified in the Third Party Licensing Terms and Notices (as defined below), as provided with the
Tegra Development System. In the event Licensee breaches the Prohibited Uses or Third Party
Licensing Terms and Notices in any manner, Licensee acknowledges and agrees to the following:
(a) that NVIDIA has not granted to Licensee under this Agreement any necessary patent rights
with respect to those Third Party components identified in this section of this Agreement (“Third
Party Licensing Terms and Notices”). As such, Licensee’s use of the Third Party Codecs may be
subject to further restrictions and terms and conditions described in the Third Party Licensing
Terms and Notices;
(b) that Licensee is solely and exclusively responsible for obtaining any and all authorizations
and licenses required for the distribution and/or sublicensing of the applicable Third Party
Components specified in the Third Party Licensing Terms and Notices;
(c) Licensee acknowledges and agrees that NVIDIA may at various times update the Third Party
Licensing Terms and Notices without any advance written notice to Licensee. Licensee agrees
to be bound by such Third Party Licensing Terms and Notices as they may be updated; and
(d)Licensee shall, at its own expense fully indemnify, hold harmless, defend, and settle any
claim, suit or proceeding that is instituted by a third party against NVIDIA and its ofcers,
employees or agents, to the extent such claim, suit or proceeding is based on Licensee’s failure
to fully satisfy and/or comply with the third party licensing obligations, expressly contained in
the Third Party Licensing Terms and Notices (a “Claim”).
In the event of a Claim, NVIDIA agrees to:
(a) promptly informing Licensee and furnishing Licensee a copy of the Claim;