User's Manual

218
Index
ight simulation
fog, use of, 93
fog, 93-??, 94
example program, 95
FOV
, 104
fractionChanged
, 125
frustum, 160, 192
frustum culling
, 160
G
geometry
, 35
placing in a scene, 77
ready-made, 16
graphics state, 36
group node, 58
H
haze, See fog
hitNormal event, 135
hitPoint event, 135
hitTexCoord event, 135
I
insertChild(), 73
interface, 137
isOver event, 135
K
key, 111, 113
key value, 111, 113
L
layering shapes, 78
level of detail, 160
light, setting boundaries for
, 92
LINE_PMODE
, 52
line segment, 191
line strip sets
, 20
loading a scene graph
, 74
local space, 82, 133
M
makeCurrent(), 39
material, 51
MODULATE_TENV, 46
multiple-value eld, 62
multiprocessing, 145
multi-thread, 12
multi-threaded program, 38
multi-threading, 145
N
near clip plane, 103
NICE, 53
NICE_TEX, 44
node, 55, 56
group, 58
NON_PERSP_TEX, 44
normalIndices, 28