Operation Manual

Chapter 13. Advanced Topics 168
13.5.2. Display power-off
Shutting down the display and the display controller saves a reasonable amount of power.
Choose a setting that will put the display to sleep after timeout (for setting Sleep see
section 8.4 (page 61)). Avoid to have the display enabled all the time even, if the
display is transflective and is readable without backlight. Depending on your player
it might be significantly more efficient to re-enable the display and its backlight for a
glimpse a few times per hour than to keep the display enabled.
13.5.3. Anti-Skip Buffer
Having a large anti-skip buffer tends to use more power, and may reduce your battery
life. It is recommended to always use the lowest possible setting that allows correct and
continuous playback (see section 7.5 (page 54)).
13.5.4. Replaygain
Replaygain is a post processing that equalises the playback volume of audio files to
the same perceived loudness. This post processing applies a factor to each single PCM
sample and is therefore consuming additional CPU time. If you want to achieve some
(minor) savings in runtime, switch this feature off (see section 7.9 (page 56)).
13.5.5. Audio format and bitrate
In general the fastest decoding audio format will be the best in terms of battery runtime
on your player. An overview of different codec’s performance on different players can be
found at ZCodecPerformanceComparison.
Your target uses a hard disk which consumes a large amount of power while spinning
up to several hundred mA. The less often the hard disk needs to spin up for buffering
and the shorter the buffering duration is, the lower is the power consumption. Therefore
the bitrate of the audio files does have an impact on the battery runtime as well. Lower
bitrate audio files will result in longer battery runtime.
Please do not re-encode any existing audio files from one lossy format to another based
upon the above mentioned. This will reduce the audio quality. If you have the choice,
select the best suiting codec when encoding the original source material.
13.5.6. Sound settings
In general all kinds of sound processing will need more CPU time and therefore consume
more power. The less sound processing you use, the better it is for the battery runtime
(for options see section 6 (page 46)).
The Rockbox manual (version 3.10) Packard Bell Vibe 500