User Guide

Chapter 14: User Programmable Functions
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Note: There is a hot key combination to turn RealDrums on/off (Ctrl+Shift+F6). This also works while the song is playing.
To make your overall dB setting a bit higher or lower for this particular Band-in-a-Box style you can enter a setting
here. There are also fields for adjusting the ‘a’ or ‘b’ subsection volumes only.
If you remove the check mark from either “Allow ‘a’ substyle RealDrums” or “Allow ‘b’ substyle RealDrums” the
one with the checkmark remaining will be used for the entire song, regardless of what substyle is currently called for
in the song.
Choose “Vary ^ styles with each play” to hear a different variation each time [Play] is pressed, so the song sounds
fresh each time. One time you’ll hear it with brushes, the next time with sticks and ride cymbals, etc.
Assign Instruments to Style Dialog Box
Select the [Pat.] button in the StyleMaker tool bar to open the Assign Instruments to Style dialog.
This dialog box allows you to assign instruments to a style. When the song is played back using the style, these
patch changes will be sent to your synthesizer. Remember, these are General MIDI Instrument numbers, not the
patch numbers of your synth (unless you have a General MIDI synth).
If you don't require a specific instrument for the style, leave the setting at 0 < No Patch Change >.
Styles can have different instruments (patches) for the “a”
and “b” substyle. For example, you can have drum brushes
on the “a” substyle, and sticks on the “b” substyle, or
acoustic piano for the “a” and electric piano for the bridge.
The patch changes take effect immediately in the style, so that when you are recording Bass parts for example, you
will hear the bass patch that you have selected.
Melody Patch/Soloist Patch
If set to other than 0 < No Patch Change >, all Melodies/Soloists will be played on the specified instrument. If
you're making a “Grover Washington” style for example, you might want any melodies to be automatically set to
saxophone.
Thru Patch