User Guide

Table Of Contents
Chapter 11: User Programmable Functions 183
In the settings as illustrated, if the note occurs less than 100ms after the previous
note, the note will not be voiced as a chord. If the note is followed by another
note within 80ms, then the note will not be voiced as a chord.
Strumming Settings
If the Guitar Chord were all played at the same time, it would sound as if it was
“plucked.” Guitar playing is more typically a strum.
Strum Speed: If you set the Speed of the strum to, say, 80ms, then the guitar
chord will be “strummed” over a period of 80ms.
Strum Delay: If the Delay start time is left at zero, the strum will end at the
original time of the melody note. If you set it to 50% delay, the strum will be in
its midpoint at the original start time of the Melody note, and if it's set to 100%,
the strum won't start until the time of the original note. The most musical
setting is about 50% delay. A delay of 0% also sounds good, and has the added
advantage that it doesn't shift the actual time of the Melody note (relevant if you
keep regenerating the solo on the Melody track).
The [Plucked] or [Strummed] button sets these settings to preset values.
Chord Types to Include
You can decide which types of chords should be included in the chord solo:
Chord Types (Best/Good/Advanced/Unusual/Barre/Open Strings).
- Best chords are the most commonly played chords by pro guitarists.
- Good chords are popular alternate chords.
- Advanced chords are chords that are difficult to play, or have
advanced voicings.
- Unusual chords are voicings that should be avoided in most cases, but
have some uses.